Increase use of games in the classroom
Name of School:
Our school is considered:
In five words or less, describe your prototype
Playing games to increase engagement
Insert an image that showcases your prototype.
How might we?:
How might we foster a school culture that increases student engagement in their own learning through choice, diversity of assignments and multiple ways to demonstrate understanding?
Describe the prototype(s) your school will focus on. Get creative. Be sure to describe the various approaches staff will take, what you will keep your eye on and how staff plan to document their results.
Staff will focus on increasing student engagement by creating opportunities for students to demonstrate their learning through projects and diverse assignments. Staff will collaborate to build engaging assignments and share resources with one another.